By José Braz, Alpesh Ranchordas, Helder Araújo, Joaquim Jorge
This publication contains chosen papers of the VISAPP and GRAPP overseas meetings 2006, held in Funchal, Madeira, Portugal, February 25-28, 2006.
The 27 revised complete papers provided have been rigorously reviewed and chosen from 314 submissions. the themes contain Geometry and Modeling, Rendering, Animation and Simulation, Interactive Environments, photo Formation and Processing, photo research, photo Understading, movement, monitoring and Stereo Vision.
Read or Download Advances in Computer Graphics and Computer Vision: International Conferences VISAPP and GRAPP 2006, SetГєbal, Portugal, February 25-28, 2006, Revised Selected ... in Computer and Information Science) PDF
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Extra info for Advances in Computer Graphics and Computer Vision: International Conferences VISAPP and GRAPP 2006, SetГєbal, Portugal, February 25-28, 2006, Revised Selected ... in Computer and Information Science)
19. Adjusting edge path vertices to lie under the sketch curve (left): an object-space edge path vertex vo is projected to vs in screen space, from there orthogonally projected onto vsc on the sketch curve, and then projected back onto the tangent plane defined by the normal at vo , yielding the new vertex position voc . Relaxing the sketch region (right): to ensure a good triangulation after adjusting the geometry, we perform a relaxation of the edge-path vertices (allow them to move along the sketch path) and nearby vertices by constraining δi,umbrella to δi,cotangent in the least squares sense.
Nealen Once we have this segmentation, one possible operation is to uniformly scale (or add to) the Laplacians of all sketch region vertices. 2, this operation gives us smooth bumps and valleys (Fig. 20, bottom left). By setting the Laplacians to zero we can flatten specific regions of the mesh. t. their respective rotation axes (given by above segmentation) by a user-defined angle, determined by dragging the mouse left or right. Note that rotation by π is identical to scaling by minus one. For angles in the ranges [0, π ) and (π , 2π ] we create varying radial curvature inflection points (Fig.
In: Proceedings of the 20th annual conference on Computer graphics and interactive techniques, pp. 247–254. : Surface simplification using quadric error metrics. In: Proceedings of the 24th annual conference on Computer graphics and interactive techniques, pp. 209–216. : Mesh optimization. In: SIGGRAPH ’93: Proceedings of the 20th annual conference on Computer graphics and interactive techniques, pp. 19–26. : Real-time, continuous level of detail rendering of height fields. In: SIGGRAPH ’96: Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, pp.
Advances in Computer Graphics and Computer Vision: International Conferences VISAPP and GRAPP 2006, SetГєbal, Portugal, February 25-28, 2006, Revised Selected ... in Computer and Information Science) by José Braz, Alpesh Ranchordas, Helder Araújo, Joaquim Jorge